﻿using UnityEngine;
using System.Collections;

public class MainMenuUI : MonoBehaviour {
	//private GameObject btGoshop;
	public GameObject PauseMenu;
	private GameObject MainMenu;
	void Start () {

		MainMenu = GameObject.Find ("MainMenu");
	}
	void Update()
	{
	}
	public void OnclickShop()
	{
		MainMenu.SetActive (false);
		PauseMenu.SetActive (true);
		Debug.Log ("on click");
	}

}
